Category Archives: research: theory & practice

designeducators

Design Thinking for Art & Design Educators

Last week I was pleased to go all the way to Soria in Spain to teach a three-day workshop on design thinking and team dynamics to the educators of Escuela de Arte y Superior de Design (EASD – Art & Design School). Soria

designeducators

Design Thinking for Art & Design Educators

Last week I was pleased to go all the way to Soria in Spain to teach a three-day workshop on design thinking and team dynamics to the educators of Escuela de Arte y Superior de Design (EASD – Art & Design School). Soria

atention

Complexity or poor attention?

Yes, we do live in a complex world. Yes, the constant production of information and the instant access to it also contribute to that complexity. But, are our everyday problems actually more complex than ever or is this the result of how

atention

Complexity or poor attention?

Yes, we do live in a complex world. Yes, the constant production of information and the instant access to it also contribute to that complexity. But, are our everyday problems actually more complex than ever or is this the result of how

why

The Missing “Why”

Either if you are an experienced designer (e.g. have been working in practice for over 15 years) or if you have just graduated, you most likely make design decisions largely based on either your intuition (“I just know”), your experience

why

The Missing “Why”

Either if you are an experienced designer (e.g. have been working in practice for over 15 years) or if you have just graduated, you most likely make design decisions largely based on either your intuition (“I just know”), your experience

understanding

The Goldilocks Understanding

Last week, I came across a chapter written by Karl Weick in 1993 about sensemaking and found a few concepts quite useful to better understand information designers’ simplification process and why, often, outputs do not work as intended. It is not

understanding

The Goldilocks Understanding

Last week, I came across a chapter written by Karl Weick in 1993 about sensemaking and found a few concepts quite useful to better understand information designers’ simplification process and why, often, outputs do not work as intended. It is not

cheese

How to make a grilled cheese sandwich

What do a grilled cheese sandwich and information design have in common?  Both are activities that involve the practice of organising information (or ingredients!), simplifying complexity and, also very important, having fun! “How to make a grilled cheese sandwich” is

cheese

How to make a grilled cheese sandwich

What do a grilled cheese sandwich and information design have in common?  Both are activities that involve the practice of organising information (or ingredients!), simplifying complexity and, also very important, having fun! “How to make a grilled cheese sandwich” is

edu3

Design Education 3.0: the unknown unknowns

The three short-films ‘Teaching Teaching & Understanding Understanding’ reflect the changes that higher education and, thus, educators have been going through in the last 30 years to better equip students to successfully deal with real-life problems. A couple of years ago in a

edu3

Design Education 3.0: the unknown unknowns

The three short-films ‘Teaching Teaching & Understanding Understanding’ reflect the changes that higher education and, thus, educators have been going through in the last 30 years to better equip students to successfully deal with real-life problems. A couple of years ago in a

literacy

3 Factors for Processing Visual Information

Why some visualisations are more effective than others? Why some visualisations are still not universally understood if I have tested them with a big sample? How can designers improve the effectiveness of visualisations?  Each person interprets visual information in a different way.

literacy

3 Factors for Processing Visual Information

Why some visualisations are more effective than others? Why some visualisations are still not universally understood if I have tested them with a big sample? How can designers improve the effectiveness of visualisations?  Each person interprets visual information in a different way.