Category Archives: Teaching

Five things I learnt from my students

For the last two years, I have been teaching various flavours of design (information design, design thinking, interaction design) in non-design institutions. So far, the experience has been extremely eye opening but also challenging as when I started, I didn’t

Five things I learnt from my students

For the last two years, I have been teaching various flavours of design (information design, design thinking, interaction design) in non-design institutions. So far, the experience has been extremely eye opening but also challenging as when I started, I didn’t

How to mirror brain cognitive processes with Information Design

Information design solutions can look really attractive, but quite a few fail to achieve their intended goal: audience cannot understand them. Why is that? Frequently this occurs when design decisions do not support cognitive activities. Often, this is the consequence of designers

How to mirror brain cognitive processes with Information Design

Information design solutions can look really attractive, but quite a few fail to achieve their intended goal: audience cannot understand them. Why is that? Frequently this occurs when design decisions do not support cognitive activities. Often, this is the consequence of designers

Being Designers is more than just Design

  Nowadays teaching design in non-design schools and to non-design students doesn’t seem as foreign as it may have been 10 or 15 years ago. However, this experience has given me a new understanding of what “being a designer” really means. Some people

Being Designers is more than just Design

  Nowadays teaching design in non-design schools and to non-design students doesn’t seem as foreign as it may have been 10 or 15 years ago. However, this experience has given me a new understanding of what “being a designer” really means. Some people

Creative Designers, A Needed Oxymoron

The final project of my undergraduate creativity and design class is a quite vague and broad assignment. Students are asked to create something (we call it “Personal Creativity Manifesto”) to show how creative they have become but also how their creative

Creative Designers, A Needed Oxymoron

The final project of my undergraduate creativity and design class is a quite vague and broad assignment. Students are asked to create something (we call it “Personal Creativity Manifesto”) to show how creative they have become but also how their creative

Culture Matters in Design Education

Increasingly, designers are investing a greater effort to get familiar with their intended-users by learning their needs and motivations. This understanding helps designers make more informed decisions, and consequently create solutions more directly targeted to specific and real user needs. Although

Culture Matters in Design Education

Increasingly, designers are investing a greater effort to get familiar with their intended-users by learning their needs and motivations. This understanding helps designers make more informed decisions, and consequently create solutions more directly targeted to specific and real user needs. Although

Design Thinking for Art & Design Educators

Last week I was pleased to go all the way to Soria in Spain to teach a three-day workshop on design thinking and team dynamics to the educators of Escuela de Arte y Superior de Design (EASD – Art & Design School). Soria

Design Thinking for Art & Design Educators

Last week I was pleased to go all the way to Soria in Spain to teach a three-day workshop on design thinking and team dynamics to the educators of Escuela de Arte y Superior de Design (EASD – Art & Design School). Soria

The Missing “Why”

Either if you are an experienced designer (e.g. have been working in practice for over 15 years) or if you have just graduated, you most likely make design decisions largely based on either your intuition (“I just know”), your experience

The Missing “Why”

Either if you are an experienced designer (e.g. have been working in practice for over 15 years) or if you have just graduated, you most likely make design decisions largely based on either your intuition (“I just know”), your experience