Category Archives: Today

The Curious Case of Information Design

Sometimes I’m puzzled. In theory, information design (at least, the visualising information aspect of the field) has exponentially grown in the last decade. Articles and examples of visualisations and infographics pop almost every day, and now, if you are work

The Curious Case of Information Design

Sometimes I’m puzzled. In theory, information design (at least, the visualising information aspect of the field) has exponentially grown in the last decade. Articles and examples of visualisations and infographics pop almost every day, and now, if you are work

Culture Matters in Design Education

Increasingly, designers are investing a greater effort to get familiar with their intended-users by learning their needs and motivations. This understanding helps designers make more informed decisions, and consequently create solutions more directly targeted to specific and real user needs. Although

Culture Matters in Design Education

Increasingly, designers are investing a greater effort to get familiar with their intended-users by learning their needs and motivations. This understanding helps designers make more informed decisions, and consequently create solutions more directly targeted to specific and real user needs. Although

Complexity or poor attention?

Yes, we do live in a complex world. Yes, the constant production of information and the instant access to it also contribute to that complexity. But, are our everyday problems actually more complex than ever or is this the result of how

Complexity or poor attention?

Yes, we do live in a complex world. Yes, the constant production of information and the instant access to it also contribute to that complexity. But, are our everyday problems actually more complex than ever or is this the result of how

Designing well-conceived human interactions

The creation of artefacts has been part of designers’ daily work for many moons. Most classes and courses focused on teaching the skills for doing this kind of work, and practitioners have mastered the use of related technology and software. Lately, design has

Designing well-conceived human interactions

The creation of artefacts has been part of designers’ daily work for many moons. Most classes and courses focused on teaching the skills for doing this kind of work, and practitioners have mastered the use of related technology and software. Lately, design has

Design Thinking in Action: The Period Shop

Last month while walking down Fifth Avenue in NYC, we saw a peculiar shop called ‘The Period Shop‘. As we got closer, we learnt that it was a three-day pop-up shop designed by U by Kotex, the brand of feminine hygiene products, in response to

Design Thinking in Action: The Period Shop

Last month while walking down Fifth Avenue in NYC, we saw a peculiar shop called ‘The Period Shop‘. As we got closer, we learnt that it was a three-day pop-up shop designed by U by Kotex, the brand of feminine hygiene products, in response to

Design Education 3.0: the unknown unknowns

The three short-films ‘Teaching Teaching & Understanding Understanding’ reflect the changes that higher education and, thus, educators have been going through in the last 30 years to better equip students to successfully deal with real-life problems. A couple of years ago in a

Design Education 3.0: the unknown unknowns

The three short-films ‘Teaching Teaching & Understanding Understanding’ reflect the changes that higher education and, thus, educators have been going through in the last 30 years to better equip students to successfully deal with real-life problems. A couple of years ago in a

A (more) complete picture of Design

In the last 15 years, design education has dramatically changed. Generally speaking, at the beginning of 2000s, design education was pretty much the job of art and design schools, and mostly had a learning-by-doing approach, involving hands-on studio-based assignments. It was

A (more) complete picture of Design

In the last 15 years, design education has dramatically changed. Generally speaking, at the beginning of 2000s, design education was pretty much the job of art and design schools, and mostly had a learning-by-doing approach, involving hands-on studio-based assignments. It was